Exchanged Adaptability for Exotic Weapon Proficiency (Katana? I mean, sometimes you just want to use a Katana because they are pretty cool and have good stats in PF. Metamagic Master (Wayang Spellhunter) - Frigid TouchĪt the moment that is what I have got going for me. Wayang Spellhunter- despite being brought up in the same forum contexts- was never errataed in the same way, but the effect is almost exactly the same, to the point that the d20pfsrd people added an editorial sidebar to their version of the Wayang Spellhunter trait that deals with the topic. My basic thought is a Melee support obviously with going a more debuff route with using Fridged Touch, Frostbite and Rimespell Metamagic. my gnome illusionist uses it to have a threatening ghost sound to flank for people, if he has nothing better to do. a reach metamagic acid splash that is still level 0 (and therefore can be cast every round) can be nice. While the FAQ's language (this trait was never. although in my experience having wayang spellhunter for a 0 level spell is nice, depending on what metamagic feats you have. This game will be level 3-4 starting from what I know and I have been poking my GM here and there about certain aspects of the character to make sure they are okay.īut I am drawing blanks on where I should go for my Arcanas and Feats beyond the point I have.Īrchetype: If an archetype replaces a class ability with a more specific version of that ability (or one that works similarly to the replaced ability), does the archetype's ability count as the original ability for the purpose of rules that improve the original ability? I have never played the Magus and I love the idea of the class. Magical lineage, Metamagic master (aka wayang spellhunter): These traits let us pick a spell and each trait gives us a free level to spend on metamagic. It depends on how the archetype's ability is worded. If the archetype ability says it works like the standard ability, it counts as that ability. If the archetype's ability requires you to make a specific choice for the standard ability, it counts as that ability. Otherwise, the archetype ability doesn't count as the standard ability. (It doesn't matter if the archetype's ability name is different than the standard class ability it is replacing it is the description and game mechanics of the archetype ability that matter.)Įxample: The dragoon (fighter) archetype (Ultimate Combat) has an ability called "spear training," which requires the dragoon to select "spears" as his weapon training group, and refers to his weapon training bonus (even though this bonus follows a slightly different progression than standard weapon training). ![]() Therefore, this ability counts as weapon training for abilities that improve weapon training, such as gloves of dueling (Advanced Player's Guide), which increase the wearer's weapon training bonus.Įxample: The archer (fighter) archetype gets several abilities (such as "expert archer") which replace weapon training and do not otherwise refer to the weapon training ability. Therefore, this ability does not count as weapon training for abilities that improve weapon training (such as gloves of dueling). ![]() This is the case even for the "expert archer," ability which has a bonus that improves every 4 fighter levels, exactly like weapon training. You get a specific hex, which levels as if you were a witch.
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